Spectrasonics Omnisphere 1 Vs 2

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Spectrasonics Omnisphere 1 Vs 2 Rating: 4,9/5 3838 votes

Spectrasonics Omnisphere 2.4 Free Download for Windows either based on 32 bit or 64 bit. Setup file is completely standalone and also its an offline. Jun 25, 2015  Figure 1—Expanded Browser In Omnisphere 2. Some of the most innovative new features appear in the Browser section. I appreciate the small description of each patch, often including the patches layered or samples used to create it, in addition to any effects or modulation information. IF you need Spectrasonics Omnisphere Patch Library UPDATE v2.1. 20 thoughts on “ Spectrasonics – Omnisphere 2 POWER SYNTH Version 2 Build 2.0.3d For All OS ×32 bit and ×64 ” Neurastenia May 24, 2016. Anyone tried this yet? If anyone installed and try this please leave feedback for others.

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Omnisphere 1 from Spectrasonics is an incredibly powerful software synthesizer with so many diverse sounds its dizzying. So how does Omnisphere 2 improve upon an award winning synth? Read on..

When the first version of Omnisphere came out in 2008 as Spectrasonics’ flagship software synthesizer, it was well received by the audio community, winning many awards for its sound quality, versatility and power. At that moment Spectrasonics clearly made the transition from releasing sample libraries to designing and releasing instruments. Stylus and Trilian were the other releases that defined this new era for the company.

Omnisphere quickly became an industry standard software synth and its sound could be heard in everything from pop music to film scores. Flash forward to 2015 and it’s a wildly different market now with hundreds of sample-based software synths on the market. I sought to find out if Omnisphere 2 has what it takes to stay on top. Does Spectrasonics keep up with the times and present something new and fresh with this update? I was looking forward to finding out.

Let’s take a look at the new features of this update and review some of the aspects of Omnisphere 2 that set it apart from the competition. There is way more to cover then I was able to in this review, but I will hit some important key points.

Updated Browser

Figure 1—Expanded Browser In Omnisphere 2

Some of the most innovative new features appear in the Browser section. I appreciate the small description of each patch, often including the patches layered or samples used to create it, in addition to any effects or modulation information. This is not a new feature but new users will undoubtly appreciate it. Few software synthesizers provide such useful tips right in the main interface. Omnisphere’s browser does exactly what a Browser should do: allow for quick selection of sounds with the ability to preview them and receive important information about them all in one place.

Figure 2—Patch Description in Browser

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The new trademarked features like Sound Match and Sound Lock give users the ability to quickly navigate like sounds and save settings on the go. You can now import custom audio tracks into Omnisphere for truly unique and extensive processing, a feature composers and sound designers have been asking about for quite some time.

Sound Match

Figure 3—Sound Match in the Browser Section

Say you find a patch you like, but would like other choices in the library that are similar to compare it to. This is what Sound Match is all about. Choose a patch, engage the Sound Match button and it will search for similar sounds to audition in the right side browser. I wish all software synth developers incorporated this feature in their patch browsers. I have run into the issue of finding like sounds many times in other instruments, so I find this feature so refreshing. If you tend to create your own patches or import your own audio to make a patch, it’s a good idea to spend time tagging it with keywords so it can work for you within Sound Match.

Sound Lock

Spectrasonics

Figure 4—Sound Lock Drop-Down Menu

Sound Lock allows you to lock various parameters while designing or browsing for sounds. All parameters can be locked while you switch out a sound patch or individual parameters. So, if you spend time designing an Arp pattern and want to audition different patches with that pattern, select Arpeggiator under the Sound Lock menu in the top right corner of the instrument. It’s pretty clear how this can come in handy for sound designers.

Importing Audio

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Figure 5—Imported Audio Sample in Part A

The import audio feature is not readily available in the Browser section upon first look. You have to choose ‘User Audio’ in the Utility menu to reveal the ‘drag and drop’ window, or choose the small folder icon in the Sample window in section A or B. New Omnisphere users should be aware of the utility menu in general as it includes saving, loading and clearing custom multis, patches and layers among other important prompts.

Figure 6—Utility Menu in Omnisphere

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I was impressed by the granular synthesis technique Eric Persing demonstrated in the Omnisphere 2 promotional video so I wanted to try the same technique with a short sample of a Handpan performance by my friend Stevan Morris. In the promotional video, Eric imported a sample of a full jazz track and immediately morphed it into a textural soundscape with the granular controls. Results with the Handpan sample were similiar. The source audio quickly became unrecognizable from the original, but that’s part of the fun! I changed the position of the sampled piece of audio to modify the tone and texture of the granular output. Within this one feature, there were so many wonderful possibilities I could use as is or further process with the FX section.

Figure 7—Granular Synthesis in Omnisphere

I also opted to run my custom Handpan sample through an effect in the FX section called Innerspace. I was hooked on that effect at first listen. Within Innerspace alone, there are incredible settings to explore. Also, simply reversing the sample in the A section and moving the start slider to different position yielded some usable results. In the demo below, you’ll hear part of the original Handpan performance layered with these new textures.

/record-audio-from-mac-garageband.html.

New Sounds and Samples

Figure 8 – Bowed Ceramic Kalimba

Over 5000 Soundsources and patches were added to the already extensive library totalling more than 12,000 sounds! The degree of custom morphing of the Soundsources and patches available in Omnisphere guarantees that producers and sound designers will create infinite, unique variations. Some of the new Soundsources sampled include Diego Stocco’s custom built instruments played in every conceivable fashion, circuit bending samples, cave stalactites, a ‘Spotlight EDM’ with modern sounds for dance producers and much more. The Spectrasonics team went out of their way to bring the most unique sources to users to keep sound design fresh and interesting.

Figure 9—Recording Stalactites in a Cave

New FX units and Multi Racks

Perhaps one of the most substantial upgrades to Omnisphere is additional FX racks, patches and multi racks. There are 25 new FX units including analog modeled effects, filters, cabinets, compressors, EQs and resonators. Users can build their own custom racks or use one of the dozen preset racks as a starting point. I’ve already mentioned Innerspace as one of my new favorite effects. The different compressors are handy and sound great, especially when designing a patch that needs a boost or when taming a loud, distorted patch with a quick limiter inside the instrument.

Figure 10—New ‘Innerspace’ Creative Effect

Many Ways to Mix and Mangle

Once you’ve chosen a sample or a waveform to start with in Part A or B of the interface, it’s time to design and mangle to your heart's content. There are over 400 new DSP Waveforms available so you won’t get bored. Mix two sample patches, two synths or mix and match using the A and B sections. Route your oscillators to an LFO, filter, envelope or controller via the right-click menu on any parameter in that section. Create polyrhythmic movement with your synth patch in seconds via multiple LFOs. Use up to 8 different Arpeggiators in a patch. Move the sound around in space using the Orb interface and record an instance to use on every note you play and hold. If you intend to use Omnisphere in a live setting, Live Mode allows for seamless patch layering on the fly and Stack Mode allows you to do keyboard splits and complex patch layering. I can go on but you get the idea. Omnisphere 2 is special because it brings together many types of synthesis under one clean and easy to use interface. There is something for every type of audio producer here.

Figure 11—Arpeggiator in Omnisphere

Wrap Up

So, has Omnisphere 2 lived up to its previous reputation as the king of software synths? I say without a doubt. Omnisphere 2 is a tool that will live on and provide endless sounds and inspiration for musicians, producers and sound designers for the foreseeable future.

Price: $499, Standard Upgrade $249

Pros: Great sounds and FX. Flexible Modulation routing and limitless sound design capabilities.

Cons: Users new to Omnisphere Modulation Matrix and deeper functions will need to research for methods and possibilities.

Web: https://www.spectrasonics.net/products/omnisphere/index.php

Watch Video Course: http://www.askvideo.com/course/omnisphere-101-omnisphere-2-explored

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Trilian – Total Bass Module. Trilian is designed from the ground up to be the most versatile bass virtual instrument available today with a new level of expressive, real-time performance for acoustic and electric basses plus cutting-edge synth bass tones with powerful editing and extraordinary sound quality.

Trilian is the successor to Spectrasonics’ award-winning Trilogy bass instrument, offering deeper control of musical expression and much greater flexibility of sound shaping. Trilian’s 34GB library is 10-times the size of Trilogy and features all new acoustic, electric and synth basses.
Powered by next generation STEAM Engine technology, Trilian is the first instrument to feature core library integration with Spectrasonics flagship Omnisphere® synth – allowing Trilian’s sounds to be used within the Omnisphere environment for further sound design and keyboard/bass splits.“At Spectrasonics, we’ve always loved Bass sounds.” notes Eric Persing, Founder and Creative Director. “When we started 15 years ago, our very first product was the best-selling Bass Legends sample library. Then in 2002, we introduced Trilogy – the world’s first Bass Virtual Instrument. Now we are very pleased to release Trilian, which represents a whole new generation of our Bass development. Trilian is built on the STEAM Engine that powers Omnisphere, which has allowed us to create the most expressive and flexible Bass module we’ve ever made.”

PERFORMANCE
The new acoustic and electric basses in Trilian are sampled at an extremely high level of detail. The combination of the software’s intuitive, automatic selection of legato and release articulations as the user plays – and the extensive ‘Round-Robin’ variations introduced for natural sounding bass lines with repeated notes – create a more dynamic and subtle playing experience. Newly developed multisampled dynamic slides let notes realistically slide from one to another. Each of the new basses feature multi-channel mixing between phase-locked microphone/amplifier and direct outputs of each bass.

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BASS INSTRUMENTS
Over sixty different 4, 5, 6 and 8 string Electric basses are presented in fingered, picked, fretless, slapped, tapped, and muted technique variations – providing a huge variety of sounds for any musical genre. Highlights of the new Electric Basses include a Music Man™ 5-string Studio Bass, Chapman Stick®, Lakland™ Rock P-Bass, Clean Fender® Jazz Bass, a Hardcore Rock Bass, a Retro 1960’s Epiphone® Viola Bass and much more.
Trilian’s stunning new Acoustic Bass is the most detailed instrument Spectrasonics has ever released, with 4 audio channels and over 21,000 samples to create this single instrument! All this combined with Trilian’s high-resolution streaming of the sounds puts a depth of realism into performances that is truly inspiring.

SOUND CREATION
For Synth sounds, Trilian features newly-developed 4-Pole “Juicy” and “Power” Filter algorithms with oscillating resonance that are ideal for electronic bass. Hundreds of synth soundsources were created using over 30 of the most exotic and coveted hardware synthesizers – from the original Moog® Taurus Pedals to the latest boutique analog modular synthesizers. A multitude of extremely powerful editing controls are available for sound design – including the “FlexMod” modulation system, Dual Filters with more than 19 filter types, 6 multistage looping envelopes, 6 full-featured LFOs, dual morphing modulation, modulatable FX racks and much more.
Trilian’s FX racks include all of the renowned FX processors from Omnisphere and Stylus RMX – including a wide variety of amp and speaker models, distortions, dynamics processors, equalizers, chorus, phasers, flangers, delays, reverbs, unique specialty FX and more.

LEGACY
As Spectrasonics’ next-generation bass instrument, Trilian includes enhanced, remastered versions of Trilogy’s core library – taking it to a new level of sound and expression. As a special bonus, Spectrasonics’ original “Bass Legends” multisamples have also been remastered and included in the Trilian library, featuring Marcus Miller, John Patitucci, and Abraham Laboriel (bass sounds which some hardware synth users may remember from popular Roland Xpansion boards and the classic MBD-1 rack bass module).

INTEGRATION
Trilian is the first virtual instrument to feature core library integration with Spectrasonics award-winning, flagship Omnisphere synthesizer. Trilian’s complete sound library can be opened within Omnisphere for further synthesis and expanded performance possibilities.
Trilian’s Arpeggiator features the “Groove Lock” technology Spectrasonics pioneered in Omnisphere and Stylus RMX’s Time Designer – which means that with a simple drag and drop action, the feel of bass patterns created with Trilian’s Arpeggiator can be perfectly synchronized between all three of Spectrasonics instruments.

INTERFACE
The new Custom Controls interface on the Main page of each patch brings out the most useful and interesting sound modification controls for that specific patch, and a single control can even modify numerous parameters to create unique FX. The Custom Controls are all MIDI Learnable, Automatable and users can create their own configurations of Custom Controls.

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COMPATIBILITY
Trilian is cross-platform compatible with Apple Macintosh OS X 10.4.9 and higher as a native Universal Binary for Intel-Macs and Macintosh G5, and also with Microsoft Windows 7/Vista and XP SP2 and later. 32-bit Audio Units, VST, and RTAS plug-in formats are supported for compatibility with all major host software. Trilian is currently available with 64-bit native support on Windows, and 64-bit native Mac OSX support is in development.

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